Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Derek Askew's ship is damaged, and Derek Askew have to hitch-hike Derek Askew's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 2 Contacts. Gain 2 Enemies. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Nearly killed. Owe 40,000 for medical bills. |
3 |
23 |
Failed to qualify for Ground Assault (Marine). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Army (Infantry) with the new title Private. |
3 |
25 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
4 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
27 |
Derek Askew come into conflict with a splinter group Derek Askew's own religion which maintains Derek Askew's version is the wrong one. Gain 2 Rivals. |
5 |
27 |
Failed to qualify for Colonist (Citizen). |
5 |
27 |
Switched to Drifter (Barbarian). |