Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Spend several years jumping from world to world in Edith Finnerty's scout ship. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Edith Finnerty have no idea what happened to Edith Finnerty – they found Edith Finnerty's ship drifting on the fringes of friendly space. |
3 |
24 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
27 |
Edith Finnerty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Rogue (Thief). |
4 |
31 |
Birth or Death involving a family member or close friend. |
4 |
31 |
Promoted to Rogue (Thief) rank 1. |