Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Voluntarily left Broker |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Betrayed by a friend. One of Elisha Fawns's Contacts or Allies betrays Elisha Fawns, ending Elisha Fawns's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
28 |
During a battle, defeat or victory depends on Elisha Fawns's actions. The ship suffers severe damage and Elisha Fawns is blamed for the disaster. Elisha Fawns is court - martialled and discharged. |
4 |
28 |
Failed to qualify for Cavalry (Army). |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
29 |
Elisha Fawns run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |