Elmer Kuhn  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 32 M 6 (0) 8 (0) 5 (-1) 10 (1) 8 (0) 4 (-1)685A84
Engaging
 
Skills
Carouse 0
Drive 0
Electronics 0
Engineer 0
Explosives 1
Mechanic 0
Navigation 1
Profession (Hostile Environment) 0
Science (Physical Sciences) 0
Seafarer 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker 01
Scout Courier 02
Drifter Scavenger 01
 
Term Age History
1 18 Became a Citizen (Worker).
1 19 A revolution, attack or other unusual event throws Elmer Kuhn's life into chaos, forcing Elmer Kuhn to leave the planet.
2 19 Became a Scout (Courier).
2 21 Spend several years jumping from world to world in Elmer Kuhn's scout ship.
3 23 Continued as Scout (Courier).
3 24 Birth or Death involving a family member or close friend.
4 27 Voluntarily left Courier
4 27 Failed to qualify for Performer (Entertainer).
4 27 Became a Drifter (Scavenger).
4 29 Nearly killed. Owe 20,000 for medical bills.
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