Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
A job goes wrong, forcing Emil Griffiths to flee off-planet. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
25 |
A series of bad deals and decisions force Emil Griffiths into bankruptcy. Emil Griffiths salvages what Emil Griffiths can. |
3 |
25 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
27 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
31 |
Emil Griffiths's scout ship is one of the first on the scene to rescue the survivors of a disaster but Emil Griffiths fail to help. Gain an Enemy. |
4 |
31 |
Psychologically damaged by Emil Griffiths's time in the scouts. |