Crewman Emil Rule  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 32 M 7 (0) 7 (0) 13 (2) 6 (0) 8 (0) 6 (0)77D686
Perfect
 
Skills
Astrogation 0
Carouse 0
Drive 0
Electronics 0
Gun Combat (Slug) 1
Mechanic 0
Pilot 0
Profession (Worker) 0
Seafarer 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 13
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Bessie Hernandez Enemy 0 1 1 0 Cassilldan (F/43)
Bessie Hernandez gains in power.
 
Term Age History
1 18 Failed to qualify for Scientist (Scholar).
1 18 Became a Drifter (Scavenger).
1 21 Find valuable salvage.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
3 26 Continued as Drifter (Scavenger).
3 28 Betrayed by a friend. One of Emil Rule's Contacts or Allies betrays Emil Rule, ending Emil Rule's career. That Contact or Ally becomes a Rival or Enemy.
4 28 Failed to qualify for Scientist (Scholar).
4 28 Submitted to the draft.
4 28 Became a Merchant (Merchant Marine) with the new title Crewman.
4 32 A sudden war destroys Emil Rule's trade routes and contacts, forcing Emil Rule to flee that region of space.
4 32 Gain rebels as Enemy
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