Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Betrayed by a friend. One of Emil Rule's Contacts or Allies betrays Emil Rule, ending Emil Rule's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Scientist (Scholar). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
A sudden war destroys Emil Rule's trade routes and contacts, forcing Emil Rule to flee that region of space. |
4 |
32 |
Gain rebels as Enemy |