Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Ephriam Walters's ship is damaged, and Ephriam Walters have to hitch-hike Ephriam Walters's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 6 Contacts. Gain 3 Enemies. |
2 |
22 |
Became a Rogue (Thief). |
2 |
24 |
A police detective or rival criminal forces Ephriam Walters to flee and vows to hunt Ephriam Walters down. Gain an Enemy. |
3 |
24 |
Failed to qualify for Infantry (Army). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Failed to qualify for Physician (Scholar). |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |