Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Ernest Gibson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Scholar (Physician). |
2 |
22 |
Make a breakthrough in Ernest Gibson's field. |
2 |
24 |
Promoted to Scholar (Physician) rank 1. |
3 |
24 |
Continued as Scholar (Physician). |
3 |
28 |
Cheated in some fashion, advancing Ernest Gibson's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
28 |
Gain an Enemy |
4 |
28 |
Continued as Scholar (Physician). |
4 |
32 |
Make a breakthrough in Ernest Gibson's field. |