Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
Win a prestigious prize for Everett McLean's work. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
23 |
Caught cheating in some fashion, advancing Everett McLean's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
23 |
An expedition or voyage goes wrong, leaving Everett McLean stranded in the wilderness. |
2 |
23 |
Gain an Enemy |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
28 |
A disaster leaves several injured, and others blame Everett McLean, forcing Everett McLean to leave Everett McLean's career. Gain a Rival. |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Became a Merchant (Free Trader). |
4 |
32 |
Gained a contact. |
4 |
32 |
Promoted to Merchant (Free Trader) rank 1. |