Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Betrayed by a friend. One of Ezekiel Walker's Contacts or Allies betrays Ezekiel Walker, ending Ezekiel Walker's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
23 |
Nearly killed. |
3 |
23 |
Failed to qualify for Field Researcher (Scholar). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Explorer). |
3 |
26 |
Ezekiel Walker's ship is damaged, and Ezekiel Walker have to hitch-hike Ezekiel Walker's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 2 Contacts. Gain 1 Enemies. |
4 |
26 |
Became a Merchant (Merchant Marine). |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |