Initiate Frank McNab  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 32 M 4 (-1) 6 (0) 8 (0) 2 (-2) 7 (0) 7 (0)468277
Condescending
 
Skills
Art (Presentation) 0
Astrogation 0
Athletics 0
Drive 0
Flyer 0
Gun Combat (Slug) 1
Heavy Weapons 0
Language 0
Melee 0
Profession (Colonist) 0
Recon 1
Science (Social Sciences/Belief) 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Private01
Drifter Scavenger 01
Citizen Colonist 01
Believer Mainstream Believer Initiate11
 
Name Type Affinity Enmity Power Influence Species
Percy Kinghead Enemy 0 1 0 3 Solomani, Imperium (M/22)
Grant Welch Enemy 0 3 5 5 Solomani, Imperium (M/93)
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 22 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1 22 Gain rebels as Enemy
2 22 Failed to qualify for Thief (Rogue).
2 22 Became a Drifter (Scavenger).
2 24 Betrayed by a friend. One of Frank McNab's Contacts or Allies betrays Frank McNab, ending Frank McNab's career. That Contact or Ally becomes a Rival or Enemy.
3 24 Became a Citizen (Colonist).
3 26 Life ruined by a criminal gang. Gain the gang as an Enemy
4 26 Became a Believer (Mainstream Believer) with the new title Lay Person.
4 30 A notable academic consults with Frank McNab about a publication or documentary he is working on. Gain a Contact in academia.
4 30 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
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