Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
An investigation takes on a dangerous turn. |
2 |
23 |
Freeman Payne's work ends up coming home with Freeman Payne, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
24 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
26 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
26 |
Failed to qualify for Ground Assault (Marine). |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
30 |
Find Ancient Technology. |