Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Freeman Sabilline do not know what happened to Freeman Sabilline. There is a gap in Freeman Sabilline's memory. |
2 |
20 |
Became a Scout (Explorer). |
2 |
21 |
Freeman Sabilline have no idea what happened to Freeman Sabilline – they found Freeman Sabilline's ship drifting on the fringes of friendly space. |
3 |
21 |
Failed to qualify for Intelligence (Agent). |
3 |
21 |
Returned to Drifter (Wanderer). |
3 |
22 |
Find an Alien Artifact. |
3 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
25 |
Continued as Drifter (Wanderer). |
4 |
29 |
Betrayed by a friend. One of Freeman Sabilline's Contacts or Allies betrays Freeman Sabilline, ending Freeman Sabilline's career. That Contact or Ally becomes a Rival or Enemy. |