Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
21 |
Left the spacer community. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
23 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
28 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Failed to qualify for Army Support (Army). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
29 |
Attempted a risky adventure and was sent to prison. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |