Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Nearly killed. Owe 40,000 for medical bills. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
A sudden war destroys Gay Larson's trade routes and contacts, forcing Gay Larson to flee that region of space. |
2 |
22 |
Gain rebels as Enemy |
3 |
22 |
Failed to qualify for Scientist (Scholar). |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
24 |
Failed to qualify for Surveyor (Scout). |
4 |
24 |
Switched to Drifter (Scavenger). |
4 |
27 |
Attempted a risky adventure and was wildly successful. |
5 |
28 |
Continued as Drifter (Scavenger). |
5 |
31 |
Betrayed by a friend. One of Gay Larson's Contacts or Allies betrays Gay Larson, ending Gay Larson's career. That Contact or Ally becomes a Rival or Enemy. |