Captain Gerald Mathew  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 32 M 5 (-1) 2 (-2) 8 (0) 7 (0) 3 (-1) 11 (1)52873B
Afraid of Ghosts, Candid, Constantly clears throat
 
Skills
Admin 0
Astrogation 0
Athletics (Dexterity) 1
Diplomat 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Leadership 1
Mechanic 0
Medic 0
Melee (Unarmed) 1
Pilot 0
Science (Social Sciences) 0
Stealth 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Scholar Field Researcher 01
Marine Ground Assault Captain2 / 02
 
Name Type Affinity Enmity Power Influence Species
Dollie Buckman Rival 1 2 6 0 Humaniti (F/13)
 
Term Age History
1 18 Became a Scout (Explorer).
1 21 Gerald Mathew inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2 21 Became a Scholar (Field Researcher).
2 23 An expedition or voyage goes wrong, leaving Gerald Mathew stranded in the wilderness.
3 23 Became a Marine (Ground Assault) with the new title Marine.
3 25 Assigned to an assault on an enemy fortress.
3 25 Injured
3 27 Commissioned in Marine (Ground Assault) with the new title Lieutenant.
3 27 Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain.
4 27 Continued as Marine (Ground Assault).
4 30 A mission goes disastrously wrong due to Gerald Mathew's commander’s error or incompetence, but Gerald Mathew survive.
4 30 Report commander and gain an Enemy.
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