Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
An investigation, tour, project or expedition goes wrong, stranding Green Stephens far from home. |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
Green Stephens's scout ship is one of the first on the scene to rescue the survivors of a disaster but Green Stephens fail to help. Gain an Enemy. |
2 |
23 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
28 |
Green Stephens inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
28 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
30 |
Attacked by enemies that Green Stephens easily defeat. |
4 |
30 |
Gain Enemy if Green Stephens don't already have one. |