Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Gustaf Diaz is rewarded for Gustaf Diaz's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
A revolution, attack or other unusual event throws Gustaf Diaz's life into chaos, forcing Gustaf Diaz to leave the planet. |
3 |
24 |
Failed to qualify for Intelligence (Agent). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Gain Enemy if Gustaf Diaz don't already have one. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Suffer from a life-threatening illness. |