Gustaf Diaz  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 32 M 3 (-1) 3 (-1) 4 (-1) 10 (1) 9 (1) 2 (-2)334A92
Engaging, Soft-Hearted
 
Skills
Admin 0
Advocate 0
Broker 0
Carouse 0
Diplomat 0
Drive (Mole) 1
Drive (Wheel) 1
Electronics 0
Language 0
Leadership 0
Science (Social Sciences) 0
Streetwise 2
CareerAssignmentTitleRankTerms
Citizen Corporate 12
Drifter Wanderer 12
 
Term Age History
1 18 Became a Citizen (Corporate).
1 19 Gustaf Diaz is rewarded for Gustaf Diaz's diligence or cunning.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Continued as Citizen (Corporate).
2 24 A revolution, attack or other unusual event throws Gustaf Diaz's life into chaos, forcing Gustaf Diaz to leave the planet.
3 24 Failed to qualify for Intelligence (Agent).
3 24 Became a Drifter (Wanderer).
3 26 Attacked by enemies and injured.
3 26 Injured. Fully recovered. Owe 2,500 for medical bills.
3 26 Gain Enemy if Gustaf Diaz don't already have one.
3 28 Promoted to Drifter (Wanderer) rank 1.
4 28 Continued as Drifter (Wanderer).
4 31 Suffer from a life-threatening illness.
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