Gustav Learmonth  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 32 M 10 (1) 4 (-1) 5 (-1) 6 (0) 5 (-1) 1 (-2)A45651
Late, Uptight, Scrawny
 
Skills
Art (Creative) 0
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Pilot 0
Recon 0
Seafarer 0
Stealth 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Drifter Wanderer 02
Entertainer Performer 01
Drifter Scavenger 01
 
Term Age History
1 18 Failed to qualify for Thief (Rogue).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Hard times caused by a lack of interstellar trade costs Gustav Learmonth's job.
2 21 Failed to qualify for Physician (Scholar).
2 21 Became a Drifter (Wanderer).
2 22 Suffer from a life-threatening illness.
3 22 Became a Entertainer (Performer).
3 26 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4 26 Switched to Drifter (Scavenger).
4 27 Gustav Learmonth do not know what happened to Gustav Learmonth. There is a gap in Gustav Learmonth's memory.
5 27 Failed to qualify for Merchant Marine (Merchant).
5 27 Returned to Drifter (Wanderer).
5 31 Betrayed by a friend. One of Gustav Learmonth's Contacts or Allies betrays Gustav Learmonth, ending Gustav Learmonth's career. That Contact or Ally becomes a Rival or Enemy.
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