Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Gustave Armstrong's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Became a Scout (Explorer). |
3 |
25 |
Gustave Armstrong inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
26 |
Betrayed by a friend. One of Gustave Armstrong's Contacts or Allies betrays Gustave Armstrong, ending Gustave Armstrong's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
26 |
Failed to qualify for Corporate (Citizen). |
5 |
26 |
Continued as Drifter (Scavenger). |
5 |
30 |
Suffer from a life-threatening illness. |