Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
27 |
Herman Day's ship is damaged, and Herman Day have to hitch-hike Herman Day's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 1 Contacts. Gain 3 Enemies. |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Attacked by enemies and injured. |
4 |
29 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
4 |
29 |
Gain Enemy if Herman Day don't already have one. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |