Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
20 |
Gain Enemy if Hobart Castro don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Scarred. Owe 5,000 for medical bills. |
3 |
24 |
Became a Scout (Courier). |
3 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
29 |
Hobart Castro run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |