Crewman Hugh Palmer  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 32 M 6 (0) 10 (1) 10 (1) 6 (0) 7 (0) 5 (-1)6AA675
Fearful
 
Skills
Animals 0
Athletics 0
Broker 0
Carouse 1
Electronics 0
Flyer 0
Gun Combat (Archaic) 1
Gunner (Ortillery) 1
Language (Gvegh (Vargr)) 1
Mechanic 0
Pilot (Spacecraft) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Merchant Merchant Marine Crewman02
 
EducationGraduated
Naval Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Russel Cook Ally 2 0 2 2 Vlazhdumecta (M/31)
 
Term Age History
1 18 Entered Military Academy(Naval Academy)
1 20 Spent the college years partying.
1 22 Graduated.
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 23 During a battle, defeat or victory depends on Hugh Palmer's actions. Hugh Palmer actions lead to an honorabe discharge.
3 23 Became a Merchant (Merchant Marine).
3 27 Befriend a useful ally in one sphere. Gain an Ally.
4 27 Continued as Merchant (Merchant Marine).
4 29 Imperial trade restrictions force Hugh Palmer out of business.
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