Term |
Age |
History |
---|
0 |
0 |
Born into a major clan. |
0 |
0 |
Isehfei's family made its fortune in the great expansion after the discovery of jump drive; most family holdings are on distant worlds. |
0 |
0 |
Isehfei's Father barely managed to hold onto Isehfei's landhold. |
0 |
0 |
Isehfei's ancestral territory is 2. |
0 |
0 |
Isehfei is the third son. |
0 |
14 |
Impressive Performance. Earn Cr5000 as a reward |
0 |
14 |
Rite of passage completed with a 5. |
1 |
14 |
Became a Scientist (Healer). |
1 |
15 |
Teach the young cubs of the clan. Gain a Contact. |
2 |
18 |
Continued as Scientist (Healer). |
2 |
20 |
Backed down when a clan elder challenged Isehfei's work as being flawed. |
3 |
22 |
Failed to qualify for Clan Agent (Ceremonial) and became a Yohai (outcast). |
3 |
22 |
Became a Drifter (Barbarian). |
3 |
24 |
Isehfei run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
24 |
Became a Outcast (Trader). |
4 |
26 |
Birth or Death involving a family member or close friend. |
4 |
28 |
Forced to continue current assignment. |
4 |
28 |
Promoted to Outcast (Trader) rank 1. |
5 |
28 |
Continued as Outcast (Trader). |
5 |
30 |
Friends desert you. Lose a Contact. |