Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Jamie Skidd's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jamie Skidd fail to help. Gain an Enemy. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Psychologically damaged by Jamie Skidd's time in the scouts. |
3 |
23 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Continued as Scout (Courier). |
3 |
26 |
When dealing with an alien race, Jamie Skidd have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
27 |
Continued as Scout (Courier). |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |