Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Jewell George's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Became a Noble (Dilettante) with the new title Wastrel. |
2 |
22 |
Become deeply involved in politics on Jewell George's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
3 |
24 |
Continued as Noble (Dilettante). |
3 |
28 |
A new romantic starts. Gain an Ally. |
3 |
28 |
Promoted to Noble (Dilettante) rank 1. |
4 |
28 |
Continued as Noble (Dilettante). |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
32 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |