Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayed by a friend. One of Jim Morgan's Contacts or Allies betrays Jim Morgan, ending Jim Morgan's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
24 |
Jim Morgan's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
24 |
Became a Scout (Explorer). |
4 |
28 |
Jim Morgan discover a world, item or information of worth to the Imperium. |
4 |
28 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
28 |
Voluntarily left Explorer |
5 |
28 |
Switched to Drifter (Scavenger). |
5 |
30 |
Attacked by enemies and injured. |
5 |
30 |
Severely injured. |
5 |
30 |
Gain Enemy if Jim Morgan don't already have one. |
5 |
32 |
Promoted to Drifter (Scavenger) rank 1. |