Commander Joesph Hawkins  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 32 M 8 (0) 11 (1) 8 (0) 12 (2) 9 (1) 7 (0)8B8C97
Constantly cracks knuckles
 
Skills
Astrogation 1
Athletics 0
Drive 0
Gun Combat 0
Gunner (Turret) 1
Language 0
Leadership 1
Mechanic 0
Melee (Blade) 1
Pilot (Small Craft) 1
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Commander4 / 03
 
Name Type Affinity Enmity Power Influence Species
Rube Burke Enemy 0 2 1 1 Florian (M/97)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 21 Display heroism in battle, saving the whole ship.
1 22 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
1 22 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
2 22 Continued as Navy (Engineer/Gunner).
2 24 Vessel participates in a notable military engagement.
2 26 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
3 26 Continued as Navy (Engineer/Gunner).
3 27 Joesph Hawkins foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 30 Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙