Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
Jonathan Small run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Failed to qualify for Worker (Citizen). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Scout (Explorer). |
3 |
25 |
Jonathan Small inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
25 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
Jonathan Small's work ends up coming home with Jonathan Small, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |