Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Failed to qualify for Ground Assault (Marine). |
2 |
21 |
Switched to Drifter (Barbarian). |
2 |
22 |
Keith Teague run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Failed to qualify for Broker (Merchant). |
3 |
22 |
Returned to Drifter (Wanderer). |
3 |
26 |
Attacked by enemies that Keith Teague easily defeat. |
3 |
26 |
Gain Enemy if Keith Teague don't already have one. |
3 |
26 |
Forced to muster out. |
4 |
26 |
Failed to qualify for Ground Assault (Marine). |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
28 |
Find Ancient Technology. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |