Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
A revolution, attack or other unusual event throws Kurt Small's life into chaos, forcing Kurt Small to leave the planet. |
2 |
21 |
Became a Scout (Courier). |
2 |
24 |
Kurt Small inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Became a Agent (Intelligence). |
3 |
27 |
An investigation takes on a dangerous turn. |
3 |
27 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
28 |
Continued as Agent (Intelligence). |
4 |
32 |
Uncover a major conspiracy against Kurt Small's employers. |
4 |
32 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |