Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Smuggle illegal items onto a planet. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Voluntarily left Broker |
2 |
22 |
Became a Citizen (Colonist). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Failed to qualify for Physician (Scholar). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Scout (Courier). |
3 |
27 |
When dealing with an alien race, Kurt Turner botch an opportunity to gather extra intelligence about them. |
3 |
27 |
Kurt Turner's ship is damaged, and Kurt Turner have to hitch-hike Kurt Turner's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 2 Contacts. Gain 2 Enemies. |
3 |
28 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Courier). |
4 |
31 |
Kurt Turner's scout ship is one of the first on the scene to rescue the survivors of a disaster but Kurt Turner fail to help. Gain an Enemy. |
4 |
31 |
Kurt Turner's ship is damaged, and Kurt Turner have to hitch-hike Kurt Turner's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 6 Contacts. Gain 1 Enemies. |
4 |
32 |
Promoted to Scout (Courier) rank 2. |