Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Suffered a deep tragedy. |
1 |
19 |
Left the spacer community. |
2 |
19 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
21 |
Lafayette Dixon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
21 |
Became a Navy (Flight) with the new title Crewman. |
3 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
24 |
Became a Merchant (Broker). |
4 |
27 |
Make an unexpected connection outside Lafayette Dixon's normal circles. Gain a Contact. |
5 |
28 |
Continued as Merchant (Broker). |
5 |
31 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
32 |
Promoted to Merchant (Broker) rank 1. |