Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Gained a contact. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Louis Parlow's scout ship is one of the first on the scene to rescue the survivors of a disaster but Louis Parlow fail to help. Gain an Enemy. |
2 |
23 |
Louis Parlow's ship is damaged, and Louis Parlow have to hitch-hike Louis Parlow's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 1 Contacts. Gain 3 Enemies. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |