Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Marie McDonald's scout ship is one of the first on the scene to rescue the survivors of a disaster but Marie McDonald fail to help. Gain an Enemy. |
1 |
21 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Marie McDonald spend a great deal of time on the fringes of Charted Space. |
2 |
25 |
Gain a contact in an alien race. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Rogue (Thief). |
3 |
27 |
Nearly killed. Owe 30,000 for medical bills. |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
28 |
Betrayed by a friend. One of Marie McDonald's Contacts or Allies betrays Marie McDonald, ending Marie McDonald's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Failed to qualify for Worker (Citizen). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Army (Infantry) with the new title Private. |
5 |
30 |
Thrown into a brutal ground war |
5 |
32 |
Attempt at commissioned failed. |
5 |
32 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |