Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
23 |
During a battle, defeat or victory depends on Miller Knight's actions. Miller Knight actions lead to an honorabe discharge. |
3 |
23 |
Failed to qualify for Pirate (Rogue). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
25 |
Attacked by enemies and injured. |
3 |
25 |
Severely injured. Owe 10,000 for medical bills. |
3 |
25 |
Gain Enemy if Miller Knight don't already have one. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |