Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Nellie Magrath's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A sudden war destroys Nellie Magrath's trade routes and contacts, forcing Nellie Magrath to flee that region of space. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Failed to qualify for Field Researcher (Scholar). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
27 |
Attempted a risky adventure and was wildly successful. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |