Skills |
---|
Animals (Training) 1 | Athletics 0 | Carouse 0 | Drive 0 | Electronics (Sensors) 1 | Flyer 0 | Gun Combat 0 | Gunner (Capital) 1 | Investigate 0 | Jack-of-All-Trades 1 | Mechanic 0 | Medic 0 | Navigation 0 | Profession (Freeloader/Security) 1 | Recon 0 | Seafarer 0 | Streetwise 0 | Survival 1 |
|
|
Career | Assignment | Title | Rank | Terms |
---|
Agent |
Corporate Agent |
| 0 | 1 |
Education | Graduated |
Colonial Upbringing |
Completed |
Name |
Type |
Affinity |
Enmity |
Power |
Influence |
Species |
---|
Elfrieda Casey |
Ally |
1 |
0 |
3 |
1 |
Suerrat (F/14) | Elfrieda Casey’s relationships have begun to affect the character. | Engkhae |
Enemy |
0 |
3 |
4 |
0 |
Vargr, Imperium (F/59) | Engkhae is particularly unusual, such as an artificial intelligence or very alien being. | Olgaethfaegnoe Ksakzuel |
Enemy |
0 |
2 |
1 |
4 |
Vargr, Imperium (M/12) | Pauline Fawns |
Contact |
3 |
0 |
2 |
5 |
Humaniti (F/65) | Pauline Fawns is actually an organisation such as a political movement or modest sized business. | Pauline Fawns gains in power and influence. | Pauline Fawns is a member of an organisation which holds a generally opposite view of the Traveller. |
|