Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Otha Fawns went above and beyond the call of duty. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
An investigation takes on a dangerous turn. |
2 |
24 |
Otha Fawns's work ends up coming home with Otha Fawns, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
27 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
29 |
During a battle, defeat or victory depends on Otha Fawns's actions. The ship suffers severe damage and Otha Fawns is blamed for the disaster. Otha Fawns is court - martialled and discharged. |