Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
2 |
20 |
Became a Scholar (Scientist). |
2 |
21 |
Make a breakthrough in Otto McDermot's field. |
2 |
24 |
Promoted to Scholar (Scientist) rank 1. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Scholar (Physician) with previous rank. |
3 |
27 |
A disaster leaves several injured, and others blame Otto McDermot, forcing Otto McDermot to leave Otto McDermot's career. Gain a Rival. |
3 |
27 |
Nearly killed. Fully recovered. |
4 |
27 |
Failed to qualify for Law Enforcement (Agent). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
28 |
Good fortune |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |