Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Pat Carbey inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
21 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
24 |
Pat Carbey accepted an offer of inducements to betray Pat Carbey's faith. Gain 40,000 in cash. |
3 |
25 |
Became a Agent (Intelligence). |
3 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
26 |
Became a Army (Cavalry) with the new title Private. |
4 |
28 |
Scarred. |
5 |
28 |
Failed to qualify for Broker (Merchant). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
32 |
A mission goes wrong and Pat Carbey is stranded behind enemy lines. Ejected from the service. |