Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Betrayed by a friend. One of Peter Atkins's Contacts or Allies betrays Peter Atkins, ending Peter Atkins's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Infantry (Army). |
2 |
21 |
Switched to Drifter (Barbarian). |
2 |
22 |
Betrayed by a friend. One of Peter Atkins's Contacts or Allies betrays Peter Atkins, ending Peter Atkins's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
22 |
Failed to qualify for Intelligence (Agent). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
23 |
Imperial trade restrictions force Peter Atkins out of business. |
4 |
23 |
Returned to Drifter (Barbarian). |
4 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
27 |
Voluntarily left Barbarian |
5 |
27 |
Became a Scout (Courier). |
5 |
28 |
Peter Atkins survey an alien world. |