Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Scout (Surveyor). |
2 |
21 |
Psychologically damaged by Rolland Barry's time in the scouts. |
3 |
21 |
Became a Drifter (Wanderer). |
3 |
23 |
Suffer from a life-threatening illness. |
4 |
23 |
Failed to qualify for Colonist (Citizen). |
4 |
23 |
Submitted to the draft. |
4 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
26 |
Given advanced training in a specialist field |
4 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
27 |
Continued as Merchant (Merchant Marine). |
5 |
30 |
Make an unexpected connection outside Rolland Barry's normal circles. Gain a Contact. |
5 |
31 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |