Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
When dealing with an alien race, Rollin Peters botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Rollin Peters's ship is damaged, and Rollin Peters have to hitch-hike Rollin Peters's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 1 Contacts. Gain 3 Enemies. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
A series of bad deals and decisions force Rollin Peters into bankruptcy. Rollin Peters salvages what Rollin Peters can. |