Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Switched to Drifter (Wanderer). |
2 |
26 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Became a Merchant (Free Trader). |
4 |
32 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
32 |
Promoted to Merchant (Free Trader) rank 1. |