Captain Rupert Mathew  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 32 M 8 (0) 5 (-1) 9 (1) 3 (-1) 12 (2) 7 (0)8593C7
Wishy Washy
 
Skills
Art (Creative) 0
Athletics 0
Carouse 0
Deception 0
Drive 0
Electronics 0
Gambler 1
Gun Combat (Archaic) 1
Leadership 1
Mechanic 1
Recon 0
Science (Physical Sciences) 0
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Scout Surveyor 02
Marine Ground Assault Captain2 / 01
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Suffer from a life-threatening illness.
2 20 Became a Scout (Surveyor).
2 23 Birth or Death involving a family member or close friend.
3 24 Attempted to change assignments.
3 24 Failed to qualify for Explorer (Scout).
3 24 Continued as Scout (Surveyor).
3 27 Rupert Mathew have no idea what happened to Rupert Mathew – they found Rupert Mathew's ship drifting on the fringes of friendly space.
4 27 Became a Marine (Ground Assault) with the new title Marine.
4 29 Assigned to an assault on an enemy fortress.
4 31 Commissioned in Marine (Ground Assault) with the new title Lieutenant.
4 31 Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain.
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