Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Sandy Soto learn something Sandy Soto should not have – a corporate secret, a political scandal – which Sandy Soto can profit from illegally. |
1 |
19 |
Gain a criminal contact. |
2 |
22 |
Voluntarily left Worker |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Sandy Soto have no idea what happened to Sandy Soto – they found Sandy Soto's ship drifting on the fringes of friendly space. |
3 |
25 |
Failed to qualify for Merchant Academy. |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
29 |
Find an Alien Artifact. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |