Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Taylor Dinan's Contacts or Allies betrays Taylor Dinan, ending Taylor Dinan's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Marine Support (Marine). |
2 |
20 |
Continued as Drifter (Wanderer). |
2 |
21 |
Taylor Dinan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
21 |
Became a Scout (Courier). |
3 |
22 |
Gained a contact. |
4 |
25 |
Voluntarily left Courier |
4 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
27 |
Taylor Dinan's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
27 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
31 |
Involved in a gambling ring. |
5 |
31 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |