Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Van Hicks's scout ship is one of the first on the scene to rescue the survivors of a disaster but Van Hicks fail to help. Gain an Enemy. |
1 |
21 |
Van Hicks have no idea what happened to Van Hicks – they found Van Hicks's ship drifting on the fringes of friendly space. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
3 |
23 |
Became a Drifter (Wanderer). |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
29 |
Van Hicks do not know what happened to Van Hicks. There is a gap in Van Hicks's memory. |