Crewman Watson Patterson  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 32 M 6 (0) 11 (1) 6 (0) 8 (0) 6 (0) 6 (0)6B6866
Time driven
 
Skills
Admin 0
Art (Presentation) 0
Astrogation 0
Gun Combat 0
Mechanic 0
Pilot 0
Profession (Hostile Environment) 0
Seafarer 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Merchant Merchant Marine Crewman03
 
Name Type Affinity Enmity Power Influence Species
Joseph Davies Contact 1 1 4 0 Darmine (F/66)
 
Term Age History
1 18 Failed to qualify for Marine Support (Marine).
1 18 Became a Drifter (Scavenger).
1 19 Severely injured. Fully recovered. Owe 5,000 for medical bills.
2 19 Failed to qualify for Engineer/Gunner (Navy).
2 19 Submitted to the draft.
2 19 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 Make an unexpected connection outside Watson Patterson's normal circles. Gain a Contact.
3 23 Continued as Merchant (Merchant Marine).
3 25 A good deal ensures Watson Patterson is living the high life for a few years.
4 27 Continued as Merchant (Merchant Marine).
4 30 Imperial trade restrictions force Watson Patterson out of business.
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